creative media technologies virtual reality
UCAS Code
P3P1
Mode of Study
Full-time, Full-time sandwich with work placement
Duration
3 years full-time, 4 years sandwich with work placement
Start Date
September 2019, September 2020

Apply through Clearing

To start this course in 2019 call us on +44 (0)23 9284 8090 or go to our Clearing section to chat with us online.

Entry requirements for this course may be more flexible during Clearing.

We're available to chat from 9.00am–5.00pm (Monday to Thursday) and 9.00am–4.00pm (Friday) with extended hours from A level results day on 15 August 2019.

Overview

If you’re bursting with creative ideas and want to inject them into a career in media, this degree gives you the skills that will bring your ideas to life.

On this BSc (Hons) Creative Media Technologies degree course, you’ll develop the abilities you need to create engaging content across all types of media. You’ll get to know your way around professional software packages and emerge ready to take on ambitious content projects in fields such as web development, content marketing, TV production and animation. 

93.3% Graduates in work or further study (DLHE, 2017)

90% Overall student satisfaction (NSS, 2018)

What you'll experience

On this Creative Media Technologies degree course, you'll:

  • Get to grips with the software and packages you’ll use in your creative career, including Photoshop, Illustrator and Avid and Animate
  • Learn from experts with bags of experience in the industry
  • Enjoy a varied curriculum – you’ll get to create videos, craft animations, code games, build websites and develop mobile and virtual reality (VR) applications
  • Use our facilities, packed with the latest tech, including a VR lab, motion capture suite and green screening studio
  • Tailor your degree to meet your interests and workplace ambitions
  • Build a professional portfolio of your work
  • Work on projects with real clients

Careers and opportunities

What can you do with a Creative Media Technologies degree?

You’ll graduate with an understanding of a range of creative digital tools that will open doors many jobs across almost every creative field including:

  • web development
  • animation
  • video production
  • gaming
  • music production
  • TV production

What jobs can you do with a Creative Media Technologies degree?

Roles previous students on this course have taken on include:

  • computer games animator
  • 3D modeller
  • web designer
  • graphics artist
  • video film-maker
  • broadcast journalist
  • games developer
  • musical technician

Many graduates have also gone on to form their own web design, event management, and video production companies or have built successful freelance careers.

Our Careers and Employability will support you in finding a role or setting up a business. You'll get help and support for up to 5 years after you leave the University.

The appeal for me is having the opportunity to experience so many different disciplines in one course, and the excellent standard of equipment and facilities available supports everyone's needs perfectly.

Freddie Clarke, BSc (Hons) Creative Media Technologies

What you'll study on this BSc (Hons) Creative Media Technologies degree

Each module on this course is worth a certain number of credits.

In each year, you need to study modules worth a total of 120 credits. For example, 4 modules worth 20 credits and 1 module worth 40 credits.

Modules

Core modules in this year include:

  • Digital Culture and the Creative Industries
  • Introduction to Computer Graphics
  • Introduction to Animation
  • Sound for Moving Image
  • Web and Video Technologies (double module)

There are no optional modules in this year.

Core modules in this year include:

  • Project Initiation and Career Management
  • Form and Function (mixed media development)

Options to choose from in this year currently include:

  • CGI Lighting and Look Development
  • Creative Coding Practice
  • Designing Interactive Content
  • Digital Photography
  • Digital Sound
  • Mobile Application Development
  • Production – Short Film Making
  • Professional Experience
  • Streaming Media Website Design and Delivery
  • Student Enterprise
  • Virtual Reality Development

On this course, you can do an optional work placement year between your 2nd and 3rd years to get valuable experience working in industry.

We’ll help you secure a work placement that fits your situation and ambitions. You’ll get mentoring and support throughout the year.

Core modules in this year include:

  • Vocational Project Portfolio
  • Final Year Project

Options to choose from in this year currently include:

  • 3D Interaction
  • Advanced Visual Effects and Environments
  • Communication Design (motion graphics)
  • Documentary Film Making
  • Games Research
  • Digital Photography and Online Applications
  • Mobile Application Development
  • Motion Capture Applications
  • Sound Application
  • Future Technologies

We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.

Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.

How you're assessed

You’ll be assessed through:

  • practical projects
  • working journals
  • academic and evaluative essays
  • performances
  • oral presentations
  • examinations
  • case studies

You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.

You can get feedback on all practice and formal assessments so you can improve in the future.

The way you’re assessed may depend on the modules you select. As a guide, students on this course last year were typically assessed as follows:

  • Year 1 students: 17% by written exams, 17% by practical exams and 66% by coursework
  • Year 2 students: 24% by practical exams and 76% by coursework
  • Year 3 students: 7% by written exams, 7% by practical exams and 76% by coursework

Placement year

After your second year of study, you can do an optional placement year in the UK or overseas. You’ll get experience of working in the industry and use the skills you've learnt so far on the course.

Previous students have taken placements as multimedia designers and graphic artists at agencies and organisations including BluePrint Media in London and Toby’s Art in Salisbury.

Interested in running your own business on your placement year instead? You can start up and run your own company for a year as an alternative to a work-based placement. You'll work with fellow students to build and launch a successful venture.

However you spend your year, we’ll give you plenty of support and mentoring to make sure you’re getting the most out of your placement.

Work experience and career planning

To give you the best chance of securing a great job when you graduate, our Careers and Employability service can help you find relevant work experience during your course.

We can help you identify placements, internships, voluntary roles and freelancing opportunities that will complement your studies and build your portfolio.

Teaching

Teaching methods on this course include:

  • lectures
  • workshops
  • seminars
  • one-on-one tutorials

You'll practical skills in small groups, to make sure you're getting the development you need. There's an emphasis on group work, to mirror what it'll be like in your future career.

You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection.

How you'll spend your time

One of the main differences between school or college and university is how much control you have over your learning.

At university, as well as spending time in timetabled teaching activities such as lectures, seminars and tutorials, you’ll do lots of independent study with support from our staff when you need it.

A typical week

We recommend you spend at least 35 hours a week studying for your Creative Media Technologies degree. In your first year, you’ll be in timetabled teaching activities such as lectures, tutorials, seminars, practical classes, workshops and supervised studio sessions for about 10 hours a week. The rest of the time you’ll do independent study such as research, reading, coursework and project work, alone or in a group with others from your course. You'll probably do more independent study and have less scheduled teaching in years 2 and 3, but this depends on which modules you choose.

Most timetabled teaching takes place during the day, Monday to Friday. You may occasionally need to go to University and course events in the evenings and at weekends. There’s usually no teaching on Wednesday afternoons.

Term times

The academic year runs from September to early June with breaks at Christmas and Easter. It's divided into 2 teaching blocks and 2 assessment periods:

  • September to December – teaching block 1
  • January – assessment period 1
  • January to May – teaching block 2 (includes Easter break)
  • May to June – assessment period 2

Extra learning support

The amount of timetabled teaching you'll get on your degree might be less than what you're used to at school or college, but you'll also get face-to-face support from teaching and support staff when you need it. These include the following people and services:

Personal tutor

Your personal tutor helps you make the transition to independent study and gives you academic and personal support throughout your time at university.

You’ll have regular contact with your personal tutor in learning activities or scheduled meetings. You can also make an appointment with them if you need extra support.

Student support advisor

In addition to the support you get from your personal tutor, you’ll also have access to a Faculty student support advisor. They can give you confidential, impartial advice on anything to do with your studies and personal wellbeing and refer you to specialist support services.

Academic skills tutors

You'll have help from a team of faculty academic skills tutors. They can help you improve and develop your academic skills and support you in any area of your study.

They can help with:

  • improving your academic writing (for example, essays, reports, dissertations)
  • delivering presentations (including observing and filming presentations)
  • understanding and using assignment feedback
  • managing your time and workload
  • revision and exam techniques

Creative skills tutors

If you need support with software and equipment or you want to learn additional skills (including skills not covered on your course), our creative skills tutors provide free workshops, activities and one-on-one tutorials. Skills you can learn include life drawing, film camera operation and video production.

IT and computing support

Computing support staff are always available to give technical support in the Faculty's computer suites during normal working hours. There's also some support available from 5pm to midnight at busy times of the year.

Academic skills support

As well as support from faculty staff and your personal tutor, you can use the University’s Academic Skills Unit (ASK).

ASK provides one-to-one support in areas such as:

  • academic writing
  • note taking
  • time management
  • critical thinking
  • presentation skills
  • referencing
  • working in groups
  • revision, memory and exam techniques

If you have a disability or need extra support, the Additional Support and Disability Centre (ASDAC) will give you help, support and advice.

Library support

Library staff are available in person or by email, phone or online chat to help you make the most of the University’s library resources. You can also request one-to-one appointments and get support from a librarian who specialises in your subject area.

The library is open 24 hours a day, every day, in term time.

Support with English

If English isn't your first language, you can do one of our English language courses to improve your written and spoken English language skills before starting your degree. Once you're here, you can take part in our free English for Academic Purposes programme to improve your English further.

Entry requirements​

Entry requirements for this course may be more flexible during Clearing.
BSc (Hons) Creative Media Technologies degree entry requirements

Qualifications or experience
  • 112 points to include a minimum of 2 A levels, or equivalent.

See the other qualifications we accept

English language requirements
  • English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.

See alternative English language qualifications

Qualifications or experience
  • 112 points to include a minimum of 2 A levels, or equivalent.

See the other qualifications we accept

English language requirements
  • English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.

See alternative English language qualifications

​Course costs

Tuition fees (2019 start)

  • UK/EU/Channel Islands and Isle of Man students – £9,250 per year (may be subject to annual increase)
  • International students – £14,700 per year (subject to annual increase)

Additional course costs

These course-related costs aren’t included in the tuition fees. So you’ll need to budget for them when you plan your spending.

Additional costs

Our accommodation section shows your accommodation options and highlights how much it costs to live in Portsmouth.

You’ll study up to 6 units a year. You may have to read several recommended books or textbooks for each unit.

You can borrow most of these from the Library. If you buy these, they may cost up to £60 each.

We recommend that you budget £75 a year for photocopying, memory sticks, DVDs and CDs, printing charges, binding and specialist printing.

If your final year includes a major project, there could be cost for transport or accommodation related to your research activities. The amount will depend on the project you choose.

If you take the Student Enterprise Module, you’ll need to pay an additional cost of approximately £20.

You'll need access to a digital camera for one of the optional units.

You may need to contribute up to £20 towards occasional coach trips.

Apply

How to apply

To start this course in 2019, call our Clearing hotline on +44 (0)23 9284 8090 or go to our Clearing section to chat with us online.

You can also find out how Clearing works, sign up for Clearing news and vacancy updates and book a call back on results day.

To start in 2020 you need to apply through UCAS. You can start your application now and submit it from 4 September 2019.

In the meantime, sign up to an Open Day to explore our course facilities, tour the campus and have a look around our halls of residence.

If you’re new to the application process, read our guide on applying for an undergraduate course.

When you apply, you'll need:

  • the UCAS course code – P3P1
  • our institution code – P80

How to apply from outside the UK

If you're from outside of the UK, you can apply for this course through UCAS (see the 'How to apply' section above for details). You can also apply directly to us or you can get an agent to help with your application. Check your country page for details of agents in your region.

To find out what to include in your application, head to the how to apply page of our international students section. 

Admissions terms and conditions

When you accept an offer to study at the University of Portsmouth, you also agree to our terms and conditions as well as the University’s policies, rules and regulations. You should read and consider these before you apply.

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