Creative Media and Technology HND
HND Creative Media and Technology
Want to work in a creative sector such as animation, games, or film?
Whether you’re already in further education or from an industry background looking to develop your skills, this 2-year Creative Media and Technology HND at Eastleigh College could be the perfect course for you.
You'll focus on both the creative and the technical side of digital and creative media, including 3D modelling for games and animation, video editing and post-production, programming, web design, concept art production, group project management, and business development. Plus you'll have opportunities to use modern game engines and other professional-standard software.
Digital entertainment is the third-fastest growing industry in Europe, with an increasing demand for creatives who have technical skills, such as CGI artists, 3D modellers and architectural visualisers. When you complete this course successfully, you can top up your HND to a Bachelor's degree or begin your career in the digital industry.
Location – course delivered in Eastleigh
This course takes place at Eastleigh College in Hampshire. While studying at Eastleigh College, you can access our student support services and community including study support, the Students’ Union and our library's online resources. Eastleigh College is an established training provider with a wealth of experience delivering a range of technical and professional courses for school leavers, located near Eastleigh rail station and Southampton Airport.
What you'll experience
On this Creative Media and Technology HND course, you'll:
- Be taught by teaching staff with professional experience and continued links to the digital sector, giving you industry insights and the most up-to-date digital skills
- Learn practical and transferable skills in creative and critical thinking, team working, information management, project management and problem solving
- Benefit from guest speakers sharing their experiences to give you a better understanding of the industry, and allowing you to make valuable contacts through networking
- Take part in field trips that provide a wealth of working experiences including practical and logistical problems that reflect what you'll experience in the industry
- Study at Eastleigh College
You'll have access to professional-standard equipment and resources, including:
- The latest 3D modelling, graphics, animation and post-production software
- Motion capture equipment
- 3D printing facilities
- Industry-standard game engines
- Fully equipped and isolated computer labs where you can test networked and multiplayer games
- Access to the HE common room, where you can relax with a coffee and work together with your peers
Careers and opportunities
When you finish this Creative Media and Technology HND course, our Careers and Employability service can help you find a job that puts your skills to work in the industry. After you leave the University, you can get help, advice and support for up to 5 years as you advance in your career.
What can you do with a Creative Media HND?
With a creative media HND, you could go onto work in areas such as:
- game design
- web design
- architectural visualisation
- production for film or TV
You could also continue your studies or set up a business with help and support from the University.
You'll have the opportunity to take an additional year to gain your Bachelor’s degree, which will further increase your employment prospects, and could lead to opportunities for further study at MSc or PhD level.
What jobs can you do with a Creative Media HND?
Job roles you could take on in your career include:
- 3D modeller
- web designer
- video editor
- CGI artist
- games programmer
- architectural visualiser
What you'll study
Each module on this course is worth a certain number of credits.
In each year, you need to study modules worth a total of 120 credits. For example, 4 modules worth 20 credits and 1 module worth 40 credits.
Core modules in this year include:
- Genre Analysis
- Audiovisual Production for Media
- Foundations of 3D Graphics
- Concept Art
- Team Development Project
- Introduction to Programming
There are no optional modules in this year.
Core modules in this year include:
- Business Enterprise
- Rapid Prototyping
- Intermediate Programming
- Asset production
Optional modules in this year include:
- Architectural Visualisation
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.
Work experience and career planning
We can help you identify work experience opportunities that will complement your studies and build your portfolio. We'll support you in seeking work experience – whether for a summer or for 1 day a week for several weeks
Local media and game studios regularly offer opportunities for both paid and voluntary work. Recent examples of work experience have included working with flight simulator artists and fire brigade training simulators.
Teaching on this course includes:
- practical demonstrations
- visits from guest speakers
Our teaching staff include people with the following experience:
- 3D modelling for Verant Interactive on titles such as Everquest and Everquest 2
- Over 10 years' experience teaching foundation degree 3D modelling
- Freelance animation and website design
- Freelance professional art
- Professional photography and filmmaking
- Programming and big data contract work with Lloyds Bank PLC
How you're assessed
You’ll be assessed through:
- exam-based assessments
- written reports
- individual and group presentations or videos
We also provide elements of client-based assessment and exhibition-based assessment.
You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark. You can get feedback on all practice and formal assessments so you can improve in the future.
How you'll spend your time
On this course, as well as spending time in timetabled teaching activities such as lectures, seminars and tutorials, you’ll do lots of independent study with support from our staff when you need it.
A typical week
A typical week will normally consist of:
- Practical research and skills practice with software
- Group meetings and working
- Photography, sketching and modelling
- Sound and environmental sound recording
Most timetabled teaching takes place during the day, Monday to Friday. You may occasionally need to go to course events in the evenings and at weekends.
The academic year runs from September to early June with breaks at Christmas and Easter. Each academic year is divided into 2 teaching blocks and 2 assessment periods:
- September to December – teaching block 1
- January – assessment period 1
- January to May – teaching block 2 (includes Easter break)
- May to June – assessment period 2
Extra learning support
The amount of timetabled teaching you'll get on your HND might be less than what you're used in your previous studies, but you'll also get face-to-face support from teaching and support staff when you need it. These include the following people and services:
Your personal tutor helps you make the transition to independent study and gives you academic and personal support throughout your time at university.
You’ll have regular contact with your personal tutor in learning activities or scheduled meetings. You can also make an appointment with them if you need extra support.
IT and computing support
Computing support staff are always available to give technical support in the computer suites during normal working hours. There's also some support available from 5pm to midnight at busy times of the year.
Academic skills support
As well as support from staff and your personal tutor, you can use the University’s Academic Skills Unit (ASK). ASK provides one-to-one support in areas such as:
- academic writing
- note taking
- time management
- critical thinking
- presentation skills
- working in groups
- revision, memory and exam techniques
If you have a disability or need extra support, the Additional Support and Disability Centre (ASDAC) will give you help, support and advice.
Library staff are available in person or by email, phone or online chat to help you make the most of the University’s library resources. You can also request one-to-one appointments and get support from a librarian who specialises in your subject area.
The library is open 24 hours a day, every day, in term time.
HND Creative Media and Technology entry requirements
Qualifications or experience
- An A level in a computing, creative media or related subject, or equivalent, or equivalent industry experience in a relevant field.
English language requirements
- English language proficiency at a minimum of IELTS band 5.5 with no component score below 5.5.
We also accept other standard English tests and qualifications, as long as they meet the minimum requirements of your course.
If you don't meet the English language requirements yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.
- Applicants will be invited to attend an interview, to which they should bring a portfolio of recent work. This interview will include an admissions test.
What skills and qualities do I need for this Creative Media and Technology HND?
As well as meeting the course entry requirements, it's useful if you're able to work with others, and have good organisational skills. Ideally you will have the creative ability to try new things, and can persevere until you get them right. Being able to set realistic goals and working to agreed timeframes is also helpful.
Tuition fees (2020 start)
- UK/EU/Channel Islands and Isle of Man students – £6,165 per year (may be subject to annual increase)
- International students – to be confirmed
You’ll study up to 6 units a year. You may have to read several recommended books or textbooks for each unit.
You can borrow most of these from the Library. If you buy these, they may cost up to £60 each.
We recommend that you budget £75 a year for photocopying, memory sticks, DVDs and CDs, printing charges, binding and specialist printing.
If your final year includes a major project, there could be cost for transport or accommodation related to your research activities. The amount will depend on the project you choose.
There may be 2–3 voluntary visits and trips, which will cost around £30 a trip.
You'll need some art kit and materials. This will cost around £50 at the start of the course, then around £10 a year.
Some software subscriptions will be advantageous but not essential. These will cost around £20 per month.
How to apply
To start this course in 2020, apply through UCAS. You’ll need:
- the UCAS course code –P3P2
- our institution code – P80
If you’d prefer to apply directly, use our online application form.
You can start your application now and submit it later if you want.
You can also sign up to an Open Day to:
- tour our campus, facilities and halls of residence
- speak with lecturers and chat with our students
- get information about where to live, how to fund your studies and which clubs and societies to join
If you're new to the application process, read our guide on applying for an undergraduate course.
How to apply from outside the UK
If you're from outside of the UK, you can apply for this course through UCAS or apply directly to us (see the 'How to apply' section above for details). You can also get an agent to help with your application. Check your country page for details of agents in your region.
To find out what to include in your application, head to the how to apply page of our international students section.
If you don't meet the English language requirements for this course yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.